However, with instance-runs being the main attraction of the game, I can understand why its population is on the lower end of the spectrum. I can see Vindictus being highly entertaining for players that enjoy a good grind, and I can see the game being fun in the short-term for players looking for something new. There is PvP in the game but it holds little importance outside of an entertaining side-activity that regrettably nobody really engages in. These instances include normal dungeons – like the ones we participated in, and raids, larger-scale battles that range in difficulty and allow for an increased maximum party capacity. Ultimately, the game consists of running instances repeatedly. Unfortunately I didn’t get the opportunity to learn many battle-skills, but from what I saw in the previews, they looked damn cool! More skills along with skill upgrades are made available as you continue to level through the game. There’s a skill system in-game that allows you to learn and train skills through AP. So make sure you take these battles seriously! Even a single mistake can mean the difference between the success and failure of your mission. The final boss is, traditionally, significantly more powerful than any other monster in the instance, requiring each party member utilize their skill set to their utmost. running in a linear line, clearing monster encounters, and making your way to the end-boss. I can only imagine the damage that would’ve been done had it hit me.Įach instance involves, more or less. In a fit of rage, she threw a metal pot at me. My wife just spent the entire time trying to grab me and toss me overboard while I threw pumpkins at her. I don’t even know what you’d refer to this as. While waiting for the rest of your party to arrive, you’re given the ability to. You proceed to the battle prep map, and decide which area and subsequently instance you wish to tackle. Quests are obtained while in the quest hub – the central town that every other player idles in. You don’t need a target to fight – and the combat even allows you to grapple, and pick up targets and objects adding in additional layers of depth to an already exceptional system. Which brings me back to an earlier point: Combat.Ĭombat in Vindictus is true action combat, not lock-on action, not tab-target. This is why there is an “Avatar Shop” – An in-game cosmetic store that has a diverse selection of outfits, makeup choices, hairstyles and more to choose from – all of which will no doubt be of great assistance in preventing your death when hit by a 12 foot giant wolf. The basic, default armor in Vindictus is garbage. And what would a Nexon game be if not a cash cow? Paying to customize your character gives you a significantly increased variety of aesthetic options to choose from with regards to hairstyles, makeup, and tattoos. This is very, very disappointing.
#Vindictus character creation 2018 free#
The character creator is severely limited though – especially pertaining to what is actually presently available to free players. You’re saying we got none of them?ĭo we at least have boob sliders?! Oh thank god. At least 40 different sliders for each section of your characters face, 100 hairstyles. something players have become accustomed to in South Korean MMORPGs.Īlso, being a South Korean MMO you can expect a certain quality of character creation. Unfortunately, the game itself has gender-locked classes. Vindictus boasts quite a few unique classes, each class having two distinct combat styles associated with them. It functions pretty much like every other hub-based MMORPG: You take your quest from the hub, you enter the instance, you kill a few monsters, then you slay the boss. Each “zone” has various “instances” that differ slightly from one another – ultimately having you face off against the big boss monster from that area.
Vindictus is a hub-based MMORPG – you tackle dungeon after dungeon after dungeon.